#8436 closed defect (fixed)
VML: surface.setDimension() should update children that share the surface's size
Reported by: | Eugene Lazutkin | Owned by: | Eugene Lazutkin |
---|---|---|---|
Priority: | high | Milestone: | 1.3 |
Component: | DojoX GFX | Version: | 1.2.3 |
Keywords: | Cc: | liucougar | |
Blocked By: | Blocking: |
Description
Right now sizes of many VML shapes are set to the surface size for following reasons:
- to establish the coordinate system in logical pixels (e.g., group)
- to prevent accidental clipping of some elements during the transformation (e.g., image)
If surface size changes, new size should be propagated downstream.
Change History (6)
comment:1 Changed 12 years ago by
Status: | new → assigned |
---|
comment:2 Changed 12 years ago by
Priority: | normal → high |
---|
comment:3 Changed 12 years ago by
Cc: | liucougar added |
---|
comment:5 Changed 12 years ago by
Resolution: | → fixed |
---|---|
Status: | assigned → closed |
comment:6 Changed 12 years ago by
Milestone: | future → 1.3 |
---|
batch move of tickets marked 'future' in the 1.3 timeframe
Note: See
TracTickets for help on using
tickets.
#8448 is the dup of this ticket. As part of it the test case was committed.