Opened 14 years ago

Closed 14 years ago

#5866 closed defect (fixed)

_Animation beforeBegin never fires in dojo.fx.chain()/combine()

Reported by: dante Owned by: dante
Priority: high Milestone: 1.1
Component: General Version: 1.0
Keywords: Cc:
Blocked By: Blocking:


the problem is the code is firing "onBeforeBegin" instead of "beforeBegin" as defined in _Animation

Change History (3)

comment:1 Changed 14 years ago by dante

(In [12460]) refs #5866 - the onEnd tests for chain/combine work, but beforeBegin and onPlay never fire. needs attention.

comment:2 Changed 14 years ago by Eugene Lazutkin

(In [12465]) Renaming onBeforeBegin => beforeBegin.

Adding animation of an internal animation (bug). Refs #5866. !strict

comment:3 Changed 14 years ago by Eugene Lazutkin

Resolution: fixed
Status: newclosed

(In [12466]) Making sure that _fire() gets an array argument.

Fixes #5866. !strict

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