Opened 15 years ago
Closed 14 years ago
#5180 closed enhancement (fixed)
Move Gears detection out of Dojo Base
Reported by: | James Burke | Owned by: | James Burke |
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Priority: | high | Milestone: | 1.2 |
Component: | BuildSystem | Version: | 0.9 |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description (last modified by )
Gears detection should be a Dojo Core module, but not part of Dojo Base. Cleared it on dojo-contributors.
Change History (8)
comment:1 Changed 15 years ago by
Type: | defect → enhancement |
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comment:2 Changed 15 years ago by
comment:3 Changed 15 years ago by
Q: does it need to be in the core in the first place? E.g., in gfx the detection code is in a file, which belongs to gfx --- if you don't use gfx, you don't pay for it, which seems to be not the case for google gears.
comment:4 Changed 15 years ago by
I'm all for moving it out of base. I'll ask Alex if it needs to be in base.
comment:5 Changed 14 years ago by
Milestone: | 1.1 → 1.2 |
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I plan on moving the gears code out of base and into a Core dojo.gears module. I floated the idea on dojo-contributors, and the response was positive. However, I really need to test the dojox.off code when I do that change. I have not used it or gears before, so I am not likely to get this done before the beta build for 1.1. It would have been nice to save some bytes for base, but it will have to wait.
comment:6 Changed 14 years ago by
Description: | modified (diff) |
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Summary: | Build option to exclude Google Gears detection → Move Google Gears out of Dojo Base |
comment:7 Changed 14 years ago by
Summary: | Move Google Gears out of Dojo Base → Move Gears detection out of Dojo Base |
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comment:8 Changed 14 years ago by
Resolution: | → fixed |
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Status: | new → closed |
Suggestion comes from this thread: http://www.dojotoolkit.org/forum/dojo-core-dojo-0-9/dojo-core-development-discussion/proposal-slimming-down-dojo-base