#1884 closed defect (wontfix)
Should TreeV3 be marked as experimental?
Reported by: | Adam Peller | Owned by: | Adam Peller |
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Priority: | high | Milestone: | |
Component: | Widgets | Version: | 0.4 |
Keywords: | Cc: | ilia | |
Blocked By: | Blocking: |
Description
It seems we have two different generations of tree widgets, neither is deprecated or experimental. And there are still a good number of 0.4.1 defects against TreeV3 that seem unlikely to get fixed by RC deadline tomorrow.
Do we mark the TreeV3 as experimental? This would probably be cheating, as it's already gone out in 0.4.0, but would it be in the best interest going forward?
Change History (4)
comment:1 Changed 14 years ago by
Resolution: | → wontfix |
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Status: | new → closed |
comment:2 Changed 14 years ago by
Resolution: | wontfix |
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Status: | closed → reopened |
I think you misunderstood. There were 10 bugs open again TreeV3 for 0.4.1, mainly related to DnD, which won't be fixed until 0.5. The DnD bugs won't be fixed for 0.4.1 so at the least the DnD portion of the tree needs to be marked experimental.
After that, we need to go back and look at the other non-DnD related deferred bugs against TreeV3 and move them back against 0.4.1 if necessary.
Then we can close this bug.
comment:3 Changed 14 years ago by
Cc: | bill removed |
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Resolution: | → wontfix |
Status: | reopened → closed |
OK, I took the TreeV3 bugs I deferred to 0.5, since we had planned to mark TreeV3 as experimental, and moved them back to 0.4.1, except for the DnD bugs. DnD for TreeV3 is marked as experimental.
no, we shouldn't. Marking "wontfix".