Opened 13 years ago

Closed 13 years ago

Last modified 12 years ago

#1884 closed defect (wontfix)

Should TreeV3 be marked as experimental?

Reported by: Adam Peller Owned by: Adam Peller
Priority: high Milestone:
Component: Widgets Version: 0.4
Keywords: Cc: ilia
Blocked By: Blocking:

Description

It seems we have two different generations of tree widgets, neither is deprecated or experimental. And there are still a good number of 0.4.1 defects against TreeV3 that seem unlikely to get fixed by RC deadline tomorrow.

Do we mark the TreeV3 as experimental? This would probably be cheating, as it's already gone out in 0.4.0, but would it be in the best interest going forward?

Change History (4)

comment:1 Changed 13 years ago by alex

Resolution: wontfix
Status: newclosed

no, we shouldn't. Marking "wontfix".

comment:2 Changed 13 years ago by bill

Resolution: wontfix
Status: closedreopened

I think you misunderstood. There were 10 bugs open again TreeV3 for 0.4.1, mainly related to DnD, which won't be fixed until 0.5. The DnD bugs won't be fixed for 0.4.1 so at the least the DnD portion of the tree needs to be marked experimental.

After that, we need to go back and look at the other non-DnD related deferred bugs against TreeV3 and move them back against 0.4.1 if necessary.

Then we can close this bug.

comment:3 Changed 13 years ago by bill

Cc: bill removed
Resolution: wontfix
Status: reopenedclosed

OK, I took the TreeV3 bugs I deferred to 0.5, since we had planned to mark TreeV3 as experimental, and moved them back to 0.4.1, except for the DnD bugs. DnD for TreeV3 is marked as experimental.

comment:4 Changed 12 years ago by (none)

Milestone: 0.4.1

Milestone 0.4.1 deleted

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