Changes between Initial Version and Version 1 of Ticket #14481, comment 1


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Timestamp:
Dec 15, 2011, 7:41:15 PM (9 years ago)
Author:
Karl Tiedt
Comment:

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  • Ticket #14481, comment 1

    initial v1  
    22
    33the secret is to dojo.connect to the onEnd since connects fire in sequence -- this at least is a temporary work around while avoiding setTimeout's
     4
     5Would a possible solution be to setup Animations with an _onEnd that handles the "required" end setup an animation needs and then fire onEnd from that? that way any defined onEnd argument will always fire last... followed by any connected onEnds...