Opened 11 years ago
Closed 11 years ago
#10921 closed enhancement (fixed)
dnd Mover does not convey mouse position
Reported by: | Adam Peller | Owned by: | Eugene Lazutkin |
---|---|---|---|
Priority: | high | Milestone: | 1.5 |
Component: | DnD | Version: | 1.4.0 |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description
onMove only has the t/l corner, but not the mouse position or offset. In the case where you want to provide dnd feedback, most likely that should be based on where you gripped the object, not its corner. Could we just pass along x and y properties based on event.clientX/Y?
Change History (2)
comment:1 Changed 11 years ago by
Milestone: | tbd → 1.5 |
---|---|
Priority: | normal → high |
Status: | new → assigned |
comment:2 Changed 11 years ago by
Resolution: | → fixed |
---|---|
Status: | assigned → closed |
Note: See
TracTickets for help on using
tickets.
(In [21795]) Added the original event object to event handlers, !strict, fixes #10921.