Custom Query (18300 matches)
Results (190 - 192 of 18300)
Ticket | Resolution | Summary | Owner | Reporter |
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#18709 | duplicate | In IE11, touch.js generates a click after a right mouse button click | ||
Description |
I had created the button ("dijit/form/Button") as follows: new Button({ onClick: function() { console.log("I have been clicked"); } , showLabel: true , label: "My button" , title: "Title goes here" }); In IE11, right click on the button, it will open the browsers default popup menu. Press "Esc", or click somewhere else to close the popup menu => the button is clicked anyway. This doesn't happen only to buttons, but pretty much all widgets. I think the problem is in touch.js at: if(hasPointer){ // MSPointer (IE10+) already has support for over and out, so we just need to init click support domReady(function(){ win.doc.addEventListener(pointer.down, function(evt){ doClicks(evt, pointer.move, pointer.up); }, true); }); }else if(hasTouch){ domReady(function(){ ... I don't know enough about the inner workings of Dojo, but I think it might need to be as follows: if(hasTouch){ if(hasPointer){ // MSPointer (IE10+) already has support for over and out, so we just need to init click support domReady(function(){ win.doc.addEventListener(pointer.down, function(evt){ doClicks(evt, pointer.move, pointer.up); }, true); }); } else { domReady(function(){ ... |
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#18707 | fixed | copy files from javascript rather than spawning "cp" command | ||
Description |
Change the build code to copy files in javascript rather than spawning "cp" command. Tests show this is faster, see https://github.com/dojo/util/pull/28. |
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#18705 | fixed | Add Id Referencing to the toJson function in dojox/json/ref | ||
Description |
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